真人快打X各人物出招一览

2015-04-29 16:03:23 k73游戏之家 作者:小新

以下分享的关于游戏《真人快打X》的各角色出招表是老外某知名玩家自己总结出来的,当然本站也有中文版的,大家可以对比一个实际操作出招总结的和资料是否会有出入。

真人快打X各人物出招一览

Legend

Weak Punch = 1                         F = Forward                 RUN

Heavy Punch = 2                         B = Back                 JUMP

Weak Kick = 3                                 U = Up                         WALK

Heavy Kick = 4                                 D = Down                 DASH

Kung Lao Buzz Saw

MIDSCREEN: B321 - EX Hat Grinder(BF2) - RUN - B32 - Spin(DF1) Jump Divekick - 21

CORNER: B321 - EX Hat Grinder (BF2) - B32 - Spin(DF1) - Jump1 - Jump(U/F)1 - Divekick - Spin(DF1)

Kung Lao Tempest

MIDSCREEN: B321 - EX Hat Spin(DF1) - Jump 1 - Hat Spin(DF1) - JumpU/F 1 - Divekick - B32 - Hat Toss(BF2)

CORNER: - B321 - Hat Spin(DF1) - Jump 1 - Jump U/F 1 - Divekick - B321 - EX Hat Spin(DF1) - Tornado (DB1)- D2

Kung Lao Hat Trick

MIDSCREEN: B321 - EX Hat Throw(BF2) - Run - B32 - Spin(DF1) - Divekick - 21

CORNER: Hat Trap(DF2) -B321 - Hat call back(DD2) - 1 - B32 - Spin(DF1) - Jump 1 - Divekick - 21

JAX Pumped Up

MIDSCREEN: 3B+2 - RUN - 11 -F21 - Gotcha Grab(DB1)

CORNER: 3B+2 - JUMP1 - F+21 - 123 - GOTCHAGRAB(DB1)

JAX Heavy Weapons

MIDSCREEN: 3B+2 - RUN - 11 -F21 - Gotcha Grab(DB1)

CORNER: 124 - EX Dash Punch(BF2 Hold Down) - 11 - LA W Rocket(DB2)

JAX Wrestler

MIDSCREEN - 3B2 - F21 - 11 - Quad Grab Towards(DBF1 2)

CORNER - 124 - EX Dash Punch(BF2D) D1 - F21 - Quad Grab Towards(DBF1 2)

Sonya Convert Ops

MIDSCREEN: B14 - Miltary Stance(DB2) 4 - F2 - 121 - Leg Grab(BF2)

CORNER: B14 - Miltary Stance (DB2) 3 - 21 - 12 - 121 - Leg Grab(BF2)

CORNER: B14 - Miltary Stance(DB2) 4 - Jump U/F1 - 12 - 12 - 121 - Leg Grab(BF2)

Sonya Demolition

MIDSCREEN: B14 - EX Stun Grenade(DF1 Must have one grenade left) F2 - Leg Grab (BF2)

CORNER: B14 - EX Stun Grenade (DF1) - Jump 1 - 12 - 12 - 121 - Leg Grab (BF2)

Sonya Special Forces

MIDSCREEN - B2 - 213 - Arc Kick(DB4)

CORNER - B2 - 12 - 12 - 12 - 2134 (Activate drone(DD1) For mixup)

Kenshi Possessed

MIDSCREEN: B32 - EX Demon Slam(DB4) - Jump 1 - F32 - Sickle Lift(DB1)

CORNER: B32 - EX Demon Slam(DB4) - Jump 1 - F32 - Sickle Lift(DB1) - D2

Kenshi Balanced

MIDSCREEN: 114 - Rising Karma(DB1) - Run - F32 - Tele-Flurry(BF3)

CORNER: 114 - Rising Karma (DB1) - Rising Karma (DB1) - Jump 1 - EX Rising Karma - B32 - Spirit Push(BF2)

CORNER - B3, 2, Rising Karma (DB1), F3, 2, EX Rising Karma, 4, 2, 1 EX Spirit push (BF2) (OGtriipleOG Combo)

Kenshi Kenjutsu

MIDSCREEN - 32 - EX Teleslam(DB4) - Jump U/F 1 - 44 - B32 - Rising Sword(DB1)

CORNER -432 - EX Spinning Blade(DF1) - 441 - Telepush(BF2)

Kitana Royal Storm

MIDSCREEN: F22 - Fan Nado(DB1) - Jump 1 - Jump U/F 1 - Fan Throw(DF1) - Fan Throw(DF1) - Run - F22 - Throat Slice(BF3)

CORNER: F22 - F22 - Fan Nado(DB1) Jump 1 - Jump U/F1 - Fan Throw(DF1) - Fan Throw(DF1) - Fan Throw(DF1) - D1 -EX Fan Throw(DF1) - D1 - Rising Fan(DB2)

Kitana Assassin

MIDSCREEN - F112 - Fan Throw(DF1) Dash - Jump 3 - Fan Throw (DF1) - Run - F43 - 1 - Assassin Strike(DB3)

CORNER - F112 - Jump U/F1 - Jump U/F1 - JumpU/F1 - Fan Throw(DF1) Jump 1 - Fan Throw - Assassin Strike(DB3)

Kitana Mournful

MIDSCREEN - 21 - EX Glaive Throw(DF1) - F22 - Upraise(DB1) - Jump 1 - F2 - Staff Grab(DB3)

CORNER - 21 - EX Glaive Throw(DF1) - F22 - Upraise(DB1) - Jump 1 - Jump U/F1 - F22 - Shadow Kick(DF4)

Scorpion Inferno

CORNER/MIDSCREEN: 214 - Teleport(DB3) - 21 - Minion Grab(DB4) - Jump U/F1 - 21 - Spear(BF1) Jump U/F1 - (RESET with F4 or B3 into EX Spear and repeat combo)

Scorpion Hellfire

CORNER/MIDSCREEN: 214 - Teleport(DB3) - 21 - Spear(BF1) Jump U/F1 - 21 - Flame Aura(DB4) - (Reset with F4 or B3 into EX Spear)

Scorpion Ninjutsu

MIDSCREEN - 214 - Teleport(DB3) - 21 - Spear(BF1) - Jump U/F1 - 214 - Teleport(DB3)

CORNER - 214 - Spear(BF1) - Jump 1 - Jump U/F1 - Air Teleport(DB3) - 212

Sub Zero Cyromancer

MIDSCREEN/CORNER - B33 - EX Frost Hammer(DB2) - Jump 1 - Ice Ball(DF2) - Jump U/F1 - F4 2 1+2

CORNER - B2 - B2 - B12 - EX Ice Ball(DF2) - Jump 1 - F43 1+2

Sub Zero Grandmaster

MIDSCREEN: B12 - Ice Ball(DF2) 242 - 123 - Slide(BF4)

Corner: B33 - Ice Ball(DF2) 242 - Jump 1 - Jump U/F 1 - Jump 3 - Ice Clone(DB2) (Forces oppoent to eat mixup)

Sub Zero Unbreakable

MIDSCREEN: B12 - Ice Ball(DF2) - 242 - 123 - Slide(BF4)

CORNER - B12 - Ice Ball(DF2) - 242 - Jump 1 - F42 1+3

Mileena Etheral

MIDSCREEN - F23 - Ball Roll(BD4) - Jump 1 - Jump U/F1 - Sai Blast(BF1) - Fade Towards(BF2) (Fade Towards position you for a reset)

MIDSCREEN - F4 - Ball Roll(BD4) - Jump 1 - Jump U/F1 - Sai Blast(BF1) - Fade Towards(BF2) (Fade Towards position you for a reset)

Mileena Ravenous

MIDSCREEN: F344 - Ball Roll(BD4) - Jump 1 - B12 - High Pounce(DB3 - DD2)

CORNER: F34 - Ball Roll(BD4) - Walk under them - Jump 1 - Jump U/F3 - Sai Blast(BF1) - 123 - High Pounce(DB3 -DD2)

Mileena Piercing

MIDSCREEN/CORNER - F23 - Ball Roll(BD4) B3 - Tele-Kick(DD3) - Air Sai Blast(BF1) - B12 - 1+3 - DD2

Takeda Shirai Ryu

MIDSCREEN - F12 2+4 - Quick Phase(DB3) - Jump 1 - 33 - Spear Ryu(BF1)

MIDSCREEN - B21 - EX Quick Phase(DB3) - Jump 1 - 33 - Spear Ryu(BF1)

Takeda Ronin Style

MIDSCREEN/CORNER - B112 - F12 2+4 - Shirai Ryu Kan(DF1)

Takeda Lasher

MIDSCREEN - F12 3+4 - EX Whip Assault(BF2) - D2

CORNER - F12 3+4 EX Whip Assault(BF2) - Jump 1 - D2



Cassie Brawler

MIDSCREEN: 242 - B12 - Getaway Flip(DB2) - Run - B12 - Takedown(BF3)

CORNER - F3 - Getaway Flip(DB2) - B12 - Getaway Flip(DB2) - B12 - Takedown(BF3)

Cassie Hollywood

MIDSCREEN - 21 U4 - B12 -Getaway Flip(DB2) - B12 - Nut Kracker (BD3)

CORNER - 21 U4 - Jump 1 - Jump U/F 1 - Air Akimbo (BF1) - 12 - Getaway Flip(DB2) - B1 - Getaway Flip(DB2) - B12 - Nut Kracker(BD3)

Cassie Spec Ops

MIDSCREEN - B12 - Getaway Flip(DB2) - B12 - Air Assault (DD1) (For reset purposes)

CORNER - B12 - The American Way(DB1) - Getaway Flip (DB2) - B12 - Getaway Flip(DB2) - B12 - Air Assault(DD1) (For reset purposes)

Jacqui Full Auto

MIDSCREEN: 121 - EX Up Rocket(DB2) - Run - 23 - Gauntlet Strike(BF4)

CORNER - B33 - Bionic Dash(BF2) - 2 - Up Rocket(DB) - 23 - Gauntlet Strike(BF4)

Jacqui Shotgun

MIDSCREEN - F12 2+4 - RUN - 121 - Low Blow(DB2) - Run - 33 - Gauntlet Strike(BF4)

CORNER - F12 2+4 - Jump 1 - Bionic Dash(BF2) - 121 - Low Blow(DB2)

Jacqui High Tech

MIDSCREEN - 121 - Bionic Dash(BF2) - Forces Rush(BF1)

CORNER - B33 - Bionic Dash(BF2) - 3 - Bionic Dash(BF2) - 12 - Gauntlet Strike(BF4)

Kung Jin Bojutsu

MIDSCREEN/CORNER - B214 - EX Bo Swing(DB3) - Jump 1 - Air Dive Kick(D4) - B21 - Lunge Kick(BF3)

Kung Jin Ancestral

MIDSCREEN - Stun Quiver(DB1) - B214 - Straight Arrow - Dash - Jump 1 - Air Dive Kick(D4) - B21 - Lunge Kick(BF3)

CORNER - Stun Quiver(DB1) - B214 - Straight Arrow(DF2) - Fire Quiver - Jump 1 - Up Arrow(DB2) Air Divekick(D4) - B21 - Lunge Kick(BF3)

Kung Jin Shaolin

MIDSCREEN/CORNER - B214 - EX Chakram(BF1) - Jump 1 - Air Dive kick(D4) - B21 - Up Kick(DB3)

Shinnok Bone Shaper

MIDSCREEN: F22 - EX Sceptor Slam(DF2) - Jump 1 - F22 - Sceptor Slam(DF2)

CORNER - B31D2 - B31 - EX Sceptor Slam(DF2) F31 - Sceptor Slam(DF2)

Kano Cutthroat

MIDSCREEN - B32 - EX Blade Slice(DB1) - Jump 1 - F21 - Kano Ball(BF3)

CORNER - F212 - Jump 1 - 32 - EX Blade Slice(DB1) - D2

Kano Cybernetic

MIDSCREEN: B23 - Eye Burst(DB1) B23 2+4(EX) - Dash - Jump 1 - Jump U/F 1 - B23 - Kano Ball(BF3)

CORNER: B31 - Eye Burst(DB1) B23 2+4(EX) - Jump 1 - Jump U/F 1 - Jump U/F 1 - B23 - EX Knife Toss(DF2) - D2

Johnny Cage Stunt double

MIDSCREEN: Activate Mimic(DB4) -F24 - D1 - F3 - Rising Shadow(DB1) - Run - F3 - Rising Shadow(DB1) - Run - F3 - Shadow Kick(BF4)

CORNER - Activate Mimic(DB4) F24 - 11 - 11 - 11 - Rising Shadow(DB1) - Rising Shadow (DB1) - Jump 1 - 113 - Nut Punch(BD3)

Johnny Cage Fisticuffs

MIDSCREEN - F4 - F3 - EX Nut Punch(BD3) - F24 - Flipkick(DB4)

CORNER: F24 - Flipkick(DB4) - 11 - 11 - 113 - EX Nut Punch(BD3) - 114 - Shadow Kick(BF4)

Erron Black Outlaw

MIDSCREEN - F12 - Sand Toss(DB4) - B32U1 - Jump 1 - F12 - Sand Trap (DBF2)

CORNER - B32 - Sand Toss(DB4) - B32U1 - Jump 1 - B2 - 12 - EX Sand Grenade(BF3) 12 - Sand Trap(DBF2)

Erron Black Marksman

MIDSCREEN: F13 - EX Swing Shot(DB2) - Run - F24 - Long Shot(DF1)

CORNER: F13 - Swing Shot(DB2) - 112 - Jump 1 - F24 - Sand Slide(BF4)

Liu Kang Dragon Fire

MIDSCREEN - 113 - B12 - B12 - Double Dragon Kick(BF2)

CORNER - 113 - U4 - U4 - D2 - B12 - Double Dragoin Kick(BF2)

CORNER - F44 - EX Bicycle Kick(FBF4) U4 - U4 - D2 - B12 - Double Dragon Kick(BF2)

Liu Kang Flame Fist

MIDSCREEN 113 - U4 - Run - F213 - Flying Dragon Kick(BF2)

CORNER - 113 - U4 - U4 - D2 - 44 - Flying Dragon Kick(BF2)

Ermac Mystic

MIDSCREEN - F4 - TeleHang(DB1) - Jump 1 - Jump U/F 1 - B12 - Tele Choke(BF2)

CORNER - F21D2 - B12 - TeleHang(DB1) - Jump 1 - Jump U/F 1 - B12 - Tele Choke(BF2)

Ermac Master of Souls

MIDSCREEN B12 - Teleport(DB4) - D1 - Soul Ball(BF2) Jump U/F1 - F21 D2 - B12 - 22 - Force lift(DB1)

CORNER: F4 - Soul Ball(BF2) F21 D2 - Jump 1 - Jump U/F3 - Teleport (DB4) - B12 - 222

Kotal Khan Sun God

CORNER - F34 - EX Sun Stone(DF3) D2 - D1 - EX Air Take Down(DF1) - D2 - D1 - Air Takedown(DF1)

MIDSCREEN - F1B2 - F1B2 - B12 - EX Air Takedown(DF1) - B12 - Sun God Choke(DB2)

Kotal Khan War God

MIDSCREEN: B14 - EX Overhead Sword Strike(DB1) F2 - F1 B2 - Saw Blade(DF2)

CORNER: B14 - EX Overhead Sword Strike(DB1) - Jump 1 - F2 - B12 - Air Takedown(DF1)



Reptile Noxious

MIDSCREEN - B2 - F21 - EX Klaw Pounce(DB2) - F21 - Reptilian Dash(BF2)

MIDSCREEN - F3 - EX Klaw Pounce(DB2) - Jump 1 - Jump U/F1 - F21 1+3

CORNER - 2124 - Jump 1 - F21 - EX Forceball(DF3) - D2 - F41 - Reptilian Dash(BF2)

Reptile Deceptive

MIDSCREEN - B2 - F21 - EX Klaw Pounce(DB2) - F21 - Reptilian Dash(BF2)

MIDSCREEN - F3 - EX Klaw Pounce(DB2) - Jump 1 - Jump U/F1 - F21 1+3

CORNER - 2124 - Jump 1 - F21 - EX Forceball(DF3) - D2 - F41 - Reptilian Dash(BF2)

Ferra/Torr Vicious

MIDSCREEN/CORNER - B23 2+4 - B121 - Boss Toss(BF4)

MIDSCREEN/CORNER - F2 - B23 2+4 - 111

Ferra/Torr Ruthless

MIDSCREEN/CORNER - B23 2+4 - B121 - Deep Stab(DBF1)

MIDSCREEN/CORNER - F2 - B23 2+4 - 111

D’Vorah Swarm Queen

MIDSCREEN - 212 - Vortex Swarm(DB1) - Jump 1 - F34 - D1 - Ovipositor Charge(DB4)

CORNER - 212 - Vortex Swarm(DB1) - Jump 1 - Jump U/F 1 - D2 - D1 - Ovipositor Charge(DB4)

D’Vorah Venomous

MIDSCREEN 212 - Bug Burst(DB1) - Run - B12 - Forward Airthrow(D1+3)

CORNER - 212 - Bug Burst (DB1) - 11 - B12 - Forward Airthrow(D1+3)

Raiden Thunder God

MIDSCREEN - F24 - EX Rising Thunder(DB3) F24 - Electric Fly(BF3)

CORNER - B2 - B2 - B14 - EX Electocute(DF2) B13 - EX Rising Thunder(DB3) - B14 - Electocute(DF2)

CORNER - B32 - Jump 1 - B14 - EX Electocute(DF2) - B14 - EX Rising Thunder(DB3) - Electocute(DF2)

Raiden Displacer

MIDSCREEN - F24 - EX Teleport(DU) - 213 - Run - 213 - Run - 11 - Electocute (DF2)

CORNER - B33 - EX Electocute(DF2) - 213 - Jump 1 - B14 - EX Rising Thunder(DB3) - B14 - Electocute(DF2)

Quan Chi Summoner

MIDSCREEN - B32 - Trance (BF3) - B32 - Ground Burst(DB1)

CORNER - B324 - 14 - Trance(BF3) - B32 - EX Ground Burst(DB1) Jump 1 - F142

Quan Chi Warlock

MIDSCREEN - B324 - 14 - Trance(BF3) - F14 - EXPortal Grab(DF2) (Which causes a reset for you to go high or low and repeat)

CORNER - B2 - Trance(BF3) - B324 - 14 - EX Portal Grab(DF2) (Which causes a reset for you to go high or low and repeat)

Goro Kuatan Warrior

MIDSCREEN - B2 - F3 - EX Punch Walk(BF4) - 121 - Chest Lunge(BF2)

CORNER - B12U2 - B2 - Jump 1 - B12U2 - 121 - Shokan Grab(DBF3)

CORNER - 21 - EX Punch Walk(BF4) - B12U2 - Jump 1 - 121 - Shokan Grab(DBF3)

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