2015-03-12 15:35:25 k73游戏之家 作者:六本书威
《泰拉科技/terratech》在日前更新到了0.47版本,加入了不少新的敌人和地形等,下面带来0.47版更新内容一览。
ew features / content / improvements(新的功能、内容、改进):
Overhaul of enemy population. 敌群大检查
Between 50-100 new enemies added. 增加50-100种新敌人
More ‘Hybrid’ enemies added for variation. 更多的混合型敌人
‘Critters’ & ‘Nomads’ population types added (different spawning rules and behaviours).
增加“人畜”型和“流浪”型种群(不同的生成规则和行为)
Enemies now spawn depending on biomes, (Grassland = GSO, Desert =Venture, Mountain = Geo Corp and Salt Flats = Exp and GSO)
现在敌人的生成取决于地形(绿地=GSO,沙漠=Venture,山岭=GeoCorp,盐碱地=EXP+GSO)
Invaders no longer spawn in Grassland biome. 入侵者不会在绿地生成(绿地将成安全地带)
Discovered recipes now display in fabricator, refinery and scrapper overlays.
现在发现标签会显示制造、精炼及分解信息(继分解器之后又一便民更新)
Game Design Tweaks(游戏设计调整):
Tweaks to the tutorial messaging. 调整教程信息
General tweaks made to the HUD.对HUD(可能是显示)做一般调整
Bug Fixes漏洞修正:
Fixed some issues with Twitter Authorisation (Log in for Twitter will be required again).
修正推特授权的一些问题(于我如浮云)
Leaving the game to watch Twitch now pauses and unpauses correctly.
现在离开游戏看Twitch可以正确暂停/开始(还是于我如浮云)
Dispensers now indestructible (fixing infinite item spawn bug).
分配器现在不可摧毁,修复无限生成方块的漏洞(这漏洞修得真快,也许应该划到坏消息里去)
Made things a little easier for AI farmers to get around.
使AI可以能更简单地绕过东西(话说上次不是已经优化过了么)
General optimisation.一般优化