rpg制作大师mv替代编辑代码

2015-12-22 10:16:02 k73游戏之家 作者:小四

rpg制作大师mv

《rpg制作大师mv》中许多的效果和环境均可以通过修改和替换代码的方式来实现,不过这种方法相对来说比较高端,对玩家的知识储备需求也较高,以下给大家分享的是替代编辑代码。

rpg制作大师mv替代编辑代码

这个插件是用于商业用途

* @param substituteMissed

* @desc Sets if substitutions will take place if the skill/item would miss

*       This feature's not implemented yet but will possibly be implemented

* @default false

*

* @param substituteEvaded

* @desc Sets if substitutions will take place if the original target would

*       evade the skill/item

*       This feature's not implemented yet but will possibly be implemented

* @default false

*

* @param substituteCountered

* @desc Sets if substitutions will take place if the original target would

*       counterattack/reflect the skill/item

* @default false

*

* @param substituteCounter

* @desc Sets if substitutions will take place if the skill/item's a

*       counterattack/reflection of that of another action

*       Might cause infinite counter loop with substituteBattlerCounter

* @default false

*

* @param substituteBattlerMiss

* @desc Sets if the skill/item can miss the substitute battler

*       This feature's not implemented yet but will possibly be implemented

* @default true

*

* @param substituteBattlerEvade

* @desc Sets if the substitute battler can evade the skill/item

*       This feature's not implemented yet but will possibly be implemented

* @default true

*

* @param substituteBattlerCounter

* @desc Sets if the substitute battler can counterattack/reflect the

*       skill/item

*       Might cause infinite counter loop with substituteCounter

* @default true

*

* @param substituteBattlerFilters

* @desc Sets the list of filters determining which battler to substitute

*       Only movable battlers having the substitute flag will be considered

*       The battlers passing the ith filter will proceed to the (i   1)th one

*       If only 1 battler passes the ith filter, all the remaining (i   j)th

*       ones won't be used

*       If no battler pass the ith filter, all battlers passing the (i - 1)th

*       one will proceed to the (i   1)th one

*       Available filters:

*       hpMp0 - The battler having 0 hp/mp

*       immortal - The战士被免于死亡

* maxcntmrf的战士具有最大碳纳米管/ MRF

* maxevamev的战士具有最大伊娃/ MeV

* maxpdrmdr的战士具有最大PDR / MDR

* maxhpmp的战士具有最大HP / MP

* maxgrd -本有最大的GRD

* maxcev的战士具有最大CEV

*所有可用的过滤器列表将被忽略

*本具有最小的党/队伍成员指数将

*替代战士如果超过1战士通过所有过滤器在

*列表

* @默认hpmp0不朽的maxcntmrf maxevamev maxpdrmdr maxhpmp maxgrd maxcev

目的

让你的本集确定替代条件

使用这个插件游戏

没有那么远

*    # Configuration manipulations

*      1. $gameSystem.substituteEdit.param

*         - Returns the value of param listed in the plugin manager

*      2. $gameSystem.substituteEdit.param = val

*         - Sets the value of param listed in the plugin manager as val

*         - All $gameSystem.substituteEdit.param changes will be saved

先决条件

能力:

1。小的JavaScript编码能力充分利用这个插件

使用条款

你应把这两plugin' S插件信息内容完整

你将没有宣称这个插件的非doublex或他的别名的人写的

都不适用于上述doublex或他/她的别名

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