庇护所sheltered新物品及更新内容介绍

2015-08-20 08:55:45 k73游戏之家 作者:beenoera

sheltered

《庇护所sheltered》新版本4#中不仅修正了一些设施、系统问题,还加入了几样新物品,这里带来新物品及更新内容介绍。

庇护所sheltered新物品及更新内容介绍

新增的老鼠夹

庇护所sheltered新物品及更新内容介绍

新增的望远镜

庇护所sheltered新物品及更新内容介绍

新增的金属探测器

庇护所sheltered新物品及更新内容介绍

更新内容:

• Characters become desensitised to cannibalism after repeated harvesting of corpses.

角色在收获多次尸体的肉以后,变得不那么敏感了(可能是trauma值增加变少)

• Characters can end the suffering of another catatonic character.

角色可以终结另一名紧张症状中的玩家(trauma值过高的)

• Other family members can continue crafting objects that other character has started.

一个角色开始建造的设施可以由另一个角色继续搭建

• Binoculars and Metal Detectors are now craftable.

增加了望远镜和金属探测器两个工具

• Rat Traps are now craftable.

增加了老鼠夹

• Characters now explain why they are unable to use punching bag due to them being tired.

角色不能使用沙袋时会提示他们累了

• Lumber Yard is now a discoverable location on the map.

新增了木材厂这一新地点

• Locations now have their available items randomised periodically.

各个地点可能出现的物品将会周期性随机刷新

• Increased number of scrap yards that can be found.

增加了地图上废物场的数量

Bug Fixes bug修复。

• Players can now scroll through their storage inventory.

玩家现在可以上下滚动查看自己的仓库

• Characters no longer become stuck when two parties return from an expedition at the same time.

查看两个探索队伍同时回来时角色不会卡住

• Added several missing translations.

增加了若干个翻译。

• Parties no longer become stuck at locations when 2 separate parties radio in at the same time

两个探索队伍同时探索一个地点时角色不会卡住

• Player can now scroll through storage inventory when storing items found during expedition.

搜索时,可以上下滚动查看在该地点搜刮到的物品(原本只能滚动查看自己背包界面)

• Experience gains and level ups for characters on expeditions no longer appear at top left corner of shelter view.

左上角不会再出现人物在外探索时获得经验或者升级的提示

• Occupied graves now save correctly after game is exited.

已经埋了人的坟墓现在会在游戏推出后正确保存

• Increased experience received from using punch bags

增加了打沙袋的经验

• Increased experience received for winning in combat

增加了战斗胜利获得的的经验

• Catatonic characters no longer have a text string in their hover over state.

紧张症的角色头顶不再飘着一串字符

• Limited the number of clothing colours available to NPCs to prevent odd coloured garments.

限制了npc衣着的颜色种类

• Bucket Toilet now consumes less water when cleaned.

T1的水桶厕所现在消耗的水更少了

• Changed the stats for characters that are recruited at the shelter so they are similar to those found in the wasteland.

上门要求加入的人物的属性变得和在外面的一样(还是那句,我绝对不招募???的)

• The Journal can now be closed with the ‘X’ button

日记可以用右上角的x 来关闭了

• fixed not being able to close the "locations searched" summary panel

修复地点已搜索的总结界面无法关闭的问题(这两个都可以用esc关闭的

•Fixed "owned" count of tools, food, water, books, toys and records when in the item transfer panel

食物水书籍和玩具在物品拿取界面都会显示已经拥有数量

•The jukebox now works and plays music

音乐盒可以播放唱片了

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