2012-07-16 20:07:05 k73游戏之家 作者:小白
索尼全明星大乱斗与业界其他格斗游戏不同之处不只在于它是一个新品牌,而是因为它是一个四人大乱斗游戏,并非传统的2D或3D格斗游戏,在它所公布的视频中,我们可以看到这个游戏的连招系统和《卡普对漫画3》更有共同点,而非《任天堂大乱斗系列》
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网站编辑的个人观点是:我们很喜欢在‘大乱斗’这样的游戏题材下仍保留了合理的连招设定,但是我们也很担心,在一个四人格斗游戏中(为保证玩家观察全局,屏幕会进行缩放),这样一来追踪某些其他角色是否会变得困难?如果我们被搞得很混乱,原本想按一个向前的方向却误按成了向后的方向,会怎么样?这可能使情况变得非常糟糕。
原文:
PlayStation All-Stars: Battle Royale faces an interesting challenge in ingratiating itself to the patently skeptical fighting game world, as not only is it a brand new IP, but it's also a four-player brawler, rather than a "traditional" 2D or 3D fighter.
The game's combo system, however, has more in common with Ultimate Marvel vs. Capcom 3 than it does any iteration of the Super Smash Bros. series, as is evident by the trailer above. Speaking personally, we love the idea of legitimate combos in a brawler setting, but we're also worried about keeping track of something that complicated during a fully-zoomed four-player fight. What if we get confused and do a forward quarter-circle instead of a backward quarter-circle? How embarrassing.