2016-08-19 16:56:48 k73游戏之家 作者:lokhin5312
《黎明杀机》公布了其1.10的更新,很多玩家除了知道加了其新屠夫和新人类以外,不知道还加了什么,小编这里就来和大家分享下其资料,以供参考。
具体如下:
FEATES & CONTENTUR(内容)
Added a new location (Crotus Prenn Asylum)
新增一个地点(疗养院)
Added a new map for Crotus Prenn Asylum(Disturbed Ward)
为疗癒院新增一张地图(病态守护)
Added a new Survivor Perk (Kindred)
新增一个倖存者技能(血缘)
Added chat functionality to the Tally Screen (available until server becomes unavailable)
在结束后的记分版面中增加一个聊天功能,直至伺服器消失(伺服器应该指杀手的主机)
Added support for Controls remapping
现在可以自定按键了
Added various prompts to indicate Easy-Anti Cheat banned status
增加一些提示让你知道EAC的情况
New Killer Character Available (The Nurse)
新杀手开放使用:护士小姐(晴天娃娃)
New Survivor Character Available (Nea Karlsson)
新倖存者开放使用:Nea Karlsson(内阿 卡尔臣)(瑞典人)
Tooltip for add-ons has a mention to indicate that they can’t be equipped (if not compatible with the current item)
附件的介绍现在会有它们不能被使用的提示(如果跟当前物品不相容的话)
BALANCE(平衡性调整)
Added an angle tolerance for triggering the fast window vault interaction
能触发快速翻窗的角度现在调整了
Added a loud noise trigger upon sabotaging a hook
破坏鈎子的声音变大了
Added a new mechanic that will slow characters down after landing from a high enough point
现在从高处落地会减慢倖存者的速度
Adjusted sound levels for entering / exiting closets and being inside a closet
进出和呆在柜子时候的声音调整了
Adjusted the Chainsaw’s long guide bar add-on to reduce the possibilities of triggering the attack without successfully landing a hit
调整了电锯的那些影响技能引导时间的附件,用来减少实际上锯不中人但仍然打到人的机率
Changed “Rank 1” display to behave like other ranks (displays the number of pips)
Rank1的图示现在会跟其他等级图示一样会显示豆豆(数字下面那些豆豆)
Chase trigger conditions have been adjusted(得分条件调整↓)
Scoring Adjustment – Balanced Hillbilly scoring events平衡了电锯杀手的得分类别
Scoring Adjustment – Balanced Wraith scoring events平衡了隐形杀手的得分类别
Scoring Adjustment – Increased scoring for hook struggling鈎子挣扎的分数上升了
Scoring Adjustment – Reduced score for placing a bear trap as Trapper佈置夹子所得的分数下调了
Scoring Adjustment – Reduced score for sabotage actions现在破坏类行动所得的分数下调了
Self-heal interaction is now only available when stopped现在自摸的互动只会在不动的时候才生效
BUG FIXES(BUG修復)
Adjusted leaving penalties to not apply when crashing
修正了中离惩罚在游戏崩溃的时候没有生效的问题
Adjusted survivors visuals so that they fade into the fog in the distance
修正了令倖存者在某些距离会在迷雾中消失的画面问题(或是调整了倖存者的画面令他们会一段距离后消失在迷雾中)
Fixed an issue which caused a survivor struggling on the hook to be sacrificed if another survivor tried to unhook him but stopped midway
修正了一个会导致倖存者在被其他倖存者解鈎的时候不一直挣扎会直接被献祭的问题
Fixed an issue which caused customization items to be applied on wrong characters
修正了一个令自定服饰应用在错的角色上的问题
Fixed an issue which caused customization slots to be greyed out and made it impossible to customize parts of certain characters
修正了一个会令服饰栏变灰无法使用的问题
Fixed an issue which caused killer to sometimes only lose a single pip when leaving a game (now set to 3 pips)
修正了一个会令杀手中离只会损失一颗豆豆的问题(本来应该损失叁个豆豆)
Fixed an issue which caused killers to get stuck at the end of an interaction (vault, hook, pickup) while playing in low or medium settings
修正了一个当你使用中或低的画面配置游玩时会令杀手在翻窗,挂鈎和拉起倖存者动画结束时无法移动的问题
Fixed an issue which caused Perk Slots to be automatically unlocked when Prestiging
修正了一个在转生时令技能栏位全开的问题
Fixed an issue which caused perks that affect other players to still be displayed in their HUD after the owner player dies or is sacrificed
修正了一个会对其他玩家生效的技能(例如眼镜哥的气场技能)在技能持有者死后仍然在其他倖存者的HUD显示的问题
Fixed an issue which caused survivors to clip halfway through the ground after being put in a crawling state in a slope
修正了一个会令倖存者在斜坡被砍倒时会有一半的模组穿入地面的问题
Fixed an issue which caused the Barricade Killer Stun & Destroy Barricade scoring events to not be awarded
修正了一个会令杀手在致盲情况下捣毁路障时的分数不会计算的问题
Fixed an issue which caused the Hillbilly to be able to break a plank during his chainsaw recovery
修正了一个会令电锯杀手在电锯冷却时可以捣毁路障的问题
Fixed an issue which caused the killer to interrupt a survivor’s escape from his shoulder grasp by attacking
修正了一个会令杀手可以利用不断攻击来阻止倖存者挣脱的问题
Fixed an issue which caused the list of players in the lobby in a Kill Your Friends Match to be invalid
修正了一个会令杀死你的朋友模式大厅中的玩家列表无效的问题
Fixed an issue which caused the Map & Key Items to continuously emit sound for other players when depleted
修正了一个令地图和骷髅钥匙在消失后仍然在其他玩家耳中播放使用音效的问题
Fixed an issue which caused the perk “Whispers” to trigger on survivors in paradise
修正一个会令技能:邪灵的低语把已死倖存者纳入生效範围内的问题
Fixed an issue which caused the prompts for disarm and sabotage to be both displayed in quick succession (disarm is now required prior to sabotaging)
修正了一个会令解除和拆除行动的提示同时生效的问题(现在拆除提示会先出现)
Fixed an issue which caused the recover or self-heal prompts to display when getting interrupted while entering a locker
修正了一个会令倒地自救或自疗的提示在进入柜子时被打断的问题
Fixed an issue which caused the recover prompt to take precedence over the Hatch Escape prompt in dying state
修正了一个会令倒地自救提示在濒死状态时比通过隧道逃脱提示优先出现的问题
Fixed an issue which caused the skill check marker to keep animating for a small amount of time after hitting the skill check button
修正一个会令技能检验的指针在玩家按下按钮一小段时间后才停止的问题
Fixed an issue which caused the stillness crows to change height when a survivor crouches
修正一个会令静止的乌鸦在倖存者蹲下的时候改变高度的问题
Fixed an issue which caused the Wraith to be able to attack while turning fully invisible
修正一个会令隐形杀手在隐形时仍然能攻击的问题
Fixed an issue which made it impossible to sabotage a bear trap if the trapper is wielding the Tinkerer perk and some add-ons
修正一个能令陷阱杀手利用工匠技能和一些附件令陷阱无法被破坏的问题
Fixed an issue which made it impossible to unlock the Perfect Killing achievement
修正一个会令成就:完美杀戮无法被解锁的问题
Fixed an issue which made it possible for survivors to obtain the Escaped status while being in the killer’s grasp
修正一个会令倖存者在被杀手扛着的时候仍然能进入脱逃状态的问题
Fixed offering descriptions & rarities being mismatches during the offering sequence when more than one offering was played
修正了在游戏开始前揭露祭品的时候祭品和其描述错位的问题
Fixed various issues that could cause the tally screen & character status (Rank & Bloodpoints) to display incorrect values
修正一个会令结算画面和角色的Rank和血点显示错误数值的问题
Various localization fixes for Chinese & Russian
修正了一些中文和俄文的安装路径